I've just watched a very interesting vlog in which Enyawreklaw outlines his recent commissioning by big pharma to design a few juice recipes for them. It's not in his regular vaping videos, it's in his Test video for the gaming part of DoD. Anyway, the essence is that a big pharma company approached him and several other top mixers from ELR, Reddit, etc, paid them to create new recipes, and this big pharma company has now created a juice line which has apparently been very well received by the vaping community. Of course, they don't know that it's big pharma juice they're vaping. But with Wayne and other top mixers having done the recipes, I can imagine that it will be good.
This pushes the whole development and mainstreaming of vaping a further step towards being a fully-fledged consumer industry. Wayne noted how easy it was for this big pharma company. The corporate team he worked with aren't even vapers, one of them had a vape pen device. So they had to all get into the boss's car and drive to the vape shop to buy a Kanger starter kit so that they could sample Wayne's juices. And yet, despite not even being vapers and not knowing anything about vaping, their juice line is already doing well. They just use their bottomless coffers to buy DIY talent, and then have the funds as well to market their product extremely well. Plus of course they'll have the funds to get their PMTA submissions passed by the FDA.
I've said all along that the fears of the FDA regs killing vaping were unfounded. With both big tobacco and big pharma now involved in vaping and creating revenue streams from it, vaping isn't going to be destroyed. Quite the contrary, it's going to grow and grow fast. However, it's going to do it in the same that other industry sectors develop: with big corporates dominating and squeezing out the little guys.
I'd equate it to computer gaming. When gaming first started, companies like id (Doom) consisted of half a dozen mates who got together and coded a game in their garage. When those games sold ten million copies, it was only going to be a matter of time before the heavy hitters like Warner Brothers and Sony got involved. Once they did, the little guys were just bought out or eliminated. Now it takes $50m to develop a top computer game, it's moved completely beyond the realm of small start-ups working in garages.
We will see this in vaping too. There are currently 10k juice manufacturers, it's a fragmented market where nobody has the R&D or marketing clout to dominate. For a heavy hitter in big pharma, moving into this sector and taking the lion's share of sales is going to be like taking candy from a baby. Nobody can stand up to the sheer financial muscle they bring. Some might be disgusted at Wayne for collaborating with "the enemy" but he is going to do what is in his financial interests. And every other top mixer will too.
On the hardware front, things are a bit more settled with fewer and bigger manufacturers. But even there, if the likes of Apple, Sony, Samsung decide that vaping mods will produce a profitable revenue stream for them, then Smok, Kanger, Aspire et al are going to be owned in the biggest possible way.
It might not be the way that many vapers wanted the industry to go. It is pretty cool that it's an industry where "little guys" like Wayne or Squidoode or Jay-Bo can carve out lucrative careers for themselves. Of course, they'll continue to work in vaping. But it will be as corporate consultants and employees rather than entrepreneurs. It's sad but it's an inevitable part of capitalism.
Sorry for the wall of text but in these uncertain times with the FDA regs kicking in, I just thought I'd give my two cents (maybe a bit more than that, heh) on where the industry is going. I don't think it's dying nor even threatened. But I do think it's headed towards the inevitable capitalist end game of a sector dominated by a handful of huge corporations.
This pushes the whole development and mainstreaming of vaping a further step towards being a fully-fledged consumer industry. Wayne noted how easy it was for this big pharma company. The corporate team he worked with aren't even vapers, one of them had a vape pen device. So they had to all get into the boss's car and drive to the vape shop to buy a Kanger starter kit so that they could sample Wayne's juices. And yet, despite not even being vapers and not knowing anything about vaping, their juice line is already doing well. They just use their bottomless coffers to buy DIY talent, and then have the funds as well to market their product extremely well. Plus of course they'll have the funds to get their PMTA submissions passed by the FDA.
I've said all along that the fears of the FDA regs killing vaping were unfounded. With both big tobacco and big pharma now involved in vaping and creating revenue streams from it, vaping isn't going to be destroyed. Quite the contrary, it's going to grow and grow fast. However, it's going to do it in the same that other industry sectors develop: with big corporates dominating and squeezing out the little guys.
I'd equate it to computer gaming. When gaming first started, companies like id (Doom) consisted of half a dozen mates who got together and coded a game in their garage. When those games sold ten million copies, it was only going to be a matter of time before the heavy hitters like Warner Brothers and Sony got involved. Once they did, the little guys were just bought out or eliminated. Now it takes $50m to develop a top computer game, it's moved completely beyond the realm of small start-ups working in garages.
We will see this in vaping too. There are currently 10k juice manufacturers, it's a fragmented market where nobody has the R&D or marketing clout to dominate. For a heavy hitter in big pharma, moving into this sector and taking the lion's share of sales is going to be like taking candy from a baby. Nobody can stand up to the sheer financial muscle they bring. Some might be disgusted at Wayne for collaborating with "the enemy" but he is going to do what is in his financial interests. And every other top mixer will too.
On the hardware front, things are a bit more settled with fewer and bigger manufacturers. But even there, if the likes of Apple, Sony, Samsung decide that vaping mods will produce a profitable revenue stream for them, then Smok, Kanger, Aspire et al are going to be owned in the biggest possible way.
It might not be the way that many vapers wanted the industry to go. It is pretty cool that it's an industry where "little guys" like Wayne or Squidoode or Jay-Bo can carve out lucrative careers for themselves. Of course, they'll continue to work in vaping. But it will be as corporate consultants and employees rather than entrepreneurs. It's sad but it's an inevitable part of capitalism.
Sorry for the wall of text but in these uncertain times with the FDA regs kicking in, I just thought I'd give my two cents (maybe a bit more than that, heh) on where the industry is going. I don't think it's dying nor even threatened. But I do think it's headed towards the inevitable capitalist end game of a sector dominated by a handful of huge corporations.